PhoneHub is a smart nightstand that also acts as a device to facilitate recycling-optimized data transfer process for smartphones. It allows users to selectively transfer their data. PhoneHub also assists users in relieving emotional attachment to their old phones by storing key user memories locally in PhoneHub, which can be played back in the future. Lastly, PhoneHub helps users carry out re-use practices by recommending suitable strategies for their retiring phones.
Smartphone off-boarding is a series of system built-in features that aim to support old device re-use experience. It helped users reflect on their memory during the data transfer process. It routes people to different re-use options after transfer. Also, it provides users a place to check out old device status and to see their personal impact. The off-boarding is incorporated within the smartphone system to reduce privacy concerns and make it trustworthy.
Storyboards of 2 selected ideas
The final selected ideas came from the combination of small ideas. The "Smartphone Off-Boarding" is the combination of "Memory Bot" and "Photo Slideshow". The "PhoneHub" comes from "PhoneHub" itself and "Trade-in after transfer". Every idea has its value. We believe good ideas are not perfect when it first came out.
from chaos.
away
away
Compared to onboarding, the old phone life journey is complicated and scattered which causes low motivation and leads to stockpiling.
33
Survey responses
1
Industry expert consultation
14
Semi-structured interviews with users around the world
107
Sticky notes for Affinity Mapping
29
Insights out of 5 categories for qualitative coding
We synced qualitative data gathered from interviews and grouped them based on their affinities to find out patterns. Specifically, we used mapping and coding in different research stage according to different data size. The high level mapping notes and high frequency coding elements are selected to inform and guide design decisions.
Users are open to re-use options such as recycle and donate, although they do not know how to process. Current trade-in plans do not meet users’ expectation on financial benefit.
Users feel like it takes a long time to transfer data from their old to their new phones and feel worried about if the data being transferred completely.
What’s the solution?
An Off-Boarding experience incorporated within the smartphone onboarding process while user transferring their data from the old phone to the new phone. Including Including memory reflection, providing different re-use options, and history devices management.
Emotional Attachment
Emotional attachment to old phones contribute to the higher stockpiling possibility.
Recycle Unawareness
Feedback Deficiency
Device Off-Boarding
Supporting the Re-User Experience
Role
Design: Concept sketches, wireframing, storyboarding, High-fidelity prototype
Research: Semi-structured interview, affinity mapping, task-based user testing
Duration
14 weeks
Aug, 2022
Dec, 2022
Tools
Figma
Notion
Qualtrics
Miro
Team
Kenneth Chen
Leah Cho
Haisley Kim
Yukio You
History Devices
History Devices is a space combined with current in-use and past devices It helps keep users informed about their device status, environmental impact, reports (Flashback) and allow them to take actions on stockpiled phones. By providing past devices’ information, it gives users’ more confidence to “reuse” old ones.
Re-Use Options
Three of re-use options including trade-in, recycle, and donate are provided on the old phone during the data updating process on new phone. Each option includes step by step guidance from backing up to making mail appointment to erasing data. This process provides users instructions and shortcuts to each re-use option, and make re-use action more accessible.
The system will generate a personal device report according to different old phone data, such as photos and screen time, and provide it in a narrative way to the user during the data transmission process. It gives users a easy and fun way to reflect on their memory of using the old phone. Flashback helps form a sense of closure of the old journey and the beginning of new journey.
Identify prompt frame and break it into different themes. Then extract key words to represent each theme.
2
Content
Location
Photos
Messages Facetime
Messages
Photos
Apps
Sleep
How did I design the Flashback?
👇🏼
Users suggested it’d be more effective to help detach emotion if there is interaction that shows memory transfer from old phone to new phone.
The entrance of History Devices is confused. It is hard to recall difference when current devices and the "Device History" lead to the same page.
Original prototype
Iteration
Original prototype
Iteration
Iteration
Reflection &
Next steps
During the implementation of a user-centric design process, it is essential to ensure alignment with business requirements for optimal outcomes.
Continue iterating and furthering the Environmental Impact section is to achieve a comprehensive off-boarding user journey.
This project has provided me with valuable insights into translating user research findings into design requirements and solutions, enabling the creation of reasonable and traceable design decisions. Additionally, it lets me realize that the design process must consider business objectives as they are one of the crucial stakeholders, given that the design is based on the iOS system and should align with their business objectives.
Due to limited time, we were only able to design a minimum viable product to demonstrate crucial parts of the concept. In next phase, I will redesign the re-use process to be more informative and extend the environment impact page to provide users with a complete, integrated off-boarding experience. Also, I will set up a detailed user testing plan for Flashback feature to understand its usability for emotional detachment purpose.